Marvel Games' Executive Producer Danny Koo, currently leading Marvel Rivals, spoke exclusively at gamescom asia x Thailand Game Show about the game’s evolving roadmap and upcoming updates.
Marvel Rivals is exploring new content with its first-ever PvE experience called Marvel Zombie Mode. This limited-time event acts as a “testbed” featuring five playable characters who battle waves of undead enemies across New York, culminating in a fight against the Queen of the Dead.
“It’s the first PvE mode for Marvel Rivals. It only has five characters right now,” Koo explained. “It’s just like a testbed to see what players like, how the system works, and hopefully in the future we’ll deploy more PvE mode based on data collected from this round of PvE event.”
The mode also includes assets from Marvel Animation, with characters such as a zombie Namor and a zombie Queen of the Dead featuring costumes faithful to the show’s design.
“We have a zombie Namor and a zombie Queen of the Dead from the show. The costumes are very close to the animation,” Koo noted.
Koo detailed the studio's rapid hero release schedule, delivering one new character every month, highlighting the challenges and lessons learned during this fast-paced content pipeline in the hero shooter genre.
With nearly 10 months post-launch, Koo emphasized ongoing quality-of-life improvements and future expansions based on player feedback and data collected from current events like Zombie Mode.
Marvel Rivals is venturing into PvE with a limited Zombie Mode to gather player feedback and plans to continue aggressive hero releases while improving overall gameplay.
Author’s summary: Marvel Rivals introduces its first PvE event, Zombie Mode, while maintaining a fast hero release pace and focusing on player-driven improvements moving forward.